Had a great time last night, setting up and doing a practice sculpting session for Julie Douglas’s Draw-In Symposium. I decided on a creature maquette design for this one as opposed to maybe a bust. System check called for, tools check, material check, crew check… everything was good. Need to keep an eye on the pot though, it likes to cook my clay into soup, in this case, Chavant soup. Yum. Big shout out to Lisa for donating her cooking pot to a good cause! It’s keeping my clay warm like no other. Judith did a great job on camera and Julie, thanks for the photos!

I made a relatively quick concept in Photoshop, for the night’s exercise.

sgw06.fs.pc.Comp_000

Maquette creature design, a demon that’s in desperate need of soul feeding.

sgw06.fs.pc.Comp_004   sgw06.fs.pc.Comp_005

After making the armature, I lay out the main forms with clay, starting with the bigger masses and working my way around the character. I’m forever adjusting the pose as I go…I’m still using my sketch as reference. In these shots I’m working on getting the hips better,watching the shift in weight and trying to get a counter balance between the shoulders and hips and get as much of a dynamic pose as i can, despite the fact I’m trying to keep it quite relaxed. Get in there!

sgw06.fs.pc.Comp_003

I had a  short time to work on this fella, so he will be continued this week.

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