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Really happy with the main forms now. When I return from LA, I’ll work back in on the details more and start refining his subtle facial features. It’s tricky since I have to translate PJ Lynch’s brilliant 2D imagery into 3D. The key thing for me was to maintain the appeal of PJ’s original painting. For those of you who know the book, you’ll know which piece of artwork I refer to! Eye direction was important to, it’s not easy to see from this angle but I have eyes balls in the sculpt that I can rotate and point as necessary. I’ll update this post with a 3 quarter angle soon.
What a weekend! The Draw-In Symposium finally arrived and it was filled with fun, drama, stories, demos and tonnes of artwork and drawing to experience. In fact, the Draw-In event itself had already started a week previous with Matt Weigle’s brilliant painting workshop. Both Colleen Barry and Matt Weigle were flown over from New York especially to take part in and attend the Weekend long Draw-In Symposium event. Some of Matt’s workshop can be viewed here at Julie’s website
The Symposium kicked off with a fantastic talk by Colleen Barry. Colleen is a phenomenal artist and painter and her growing wealth of experience and knowledge she openly shares with others.
I gave a 1 hour creature sculpting demo, I touched on building a wire armature, the drawing and design processes involved, laying out the main forms and masses of the character and posing the design in dynamic but subtle ways to help bring out the character of the creature. I’ll have an update on this creature sculpt very soon. I had approx 1 hour to flesh this fella out.
The guys in the audience are born sculptors in their own right! After we passed out some Super Sculpey to the audience they got stuck right in, here’s just a handful of what was made during my time on the stage. I’m so impressed!
In between workshops, I’d be doodling 3D creature concepts in the shadows… this was a 3D blockout of the main creature design I was working on during the Saturday. I had lots of invaluable input from some of the artists involved working through workshops of the day. Thanks to their insane enthusiasm and help, I was able to make design decisions much faster than normal to help me along the way.
Also giving demos at the Draw-In Symposium were:
Shevaun is intelligent and fun, she is an artist that explores the botanical world, whether it be plants, trees.. even beetles and micro animal life, her painting work is amazing and her volume of work is growing. The amount of attention to detail that Shevaun employs in her work while painting her subject is phenomenal. In the world of botanical art, every little detail has to be observed fully and recorded. Through having fun conversations with her, I realized just how open and inquisitive she is, she’s always discovering as she goes and this shows in her forever growing volume of artwork. We got into a great chat at one point, about getting high on pufferfish! To see more of Shevaun Doherty’s botanical artwork visit: http://botanicalsketches.blogspot.co.uk/
Finally got the opportunity to meet PJ Lynch at long last. A really good guy, fantastic artist and a professional through and through. He gave an hour long portrait demo whilst at the same time taking questions from the audience as he worked. I’m a huge fan of the artwork he produced for the book Ignis by Gina Wilson, and I had the honor of showing him the creature sculpt I’ve been working on based on one of his dragon designs. Ignis in this case. A great painter and artist, really happy I had this opportunity to meet him at long last.
Paul gave an awesome and thoughtful demo on how to improve your artwork through the practice of exercising various drawing techniques regularly. He talked about developing creative and artistic habits, things like sitting by a desk and drawing straight lines, or even simplier, getting into the ‘habit’ of opening a sketchbook every morning… so that you’re ready to doodle. Value is a key topic of conversation! A very interesting workshop, Paul was articulate in his delivery and made it enegaging and fun. To find out more go to: http://www.learning-to-see.co.uk/
A big shout out and thank you to Julie Douglas. As founder of the Draw-In event, she has steered this from day one and made it happen. It’s been an unmissable opportunity to be involved as an artist and get to meet everyone else who attended. It’s been a humbling and highly creative experience and I hope it happens again in the future. It’s been a blast. Thanks Julie!
Some updates on my (yet another) demon sculpt.
… “Nooooo, don’t make me go back in there… I’m melting … I’m melting!”
He’s started to evolve well and is veering away from the original drawing slightly. Not so sure it’s souls he’s looking to feed on anymore… it might be struggling artists, I’ll keep you posed on that.
UPDATE: 20th August
I’ve made progress on this sculpt. I’ll be posting the results in a day or so, for now however he’s momentarily headless.
Had a great time last night, setting up and doing a practice sculpting session for Julie Douglas’s Draw-In Symposium. I decided on a creature maquette design for this one as opposed to maybe a bust. System check called for, tools check, material check, crew check… everything was good. Need to keep an eye on the pot though, it likes to cook my clay into soup, in this case, Chavant soup. Yum. Big shout out to Lisa for donating her cooking pot to a good cause! It’s keeping my clay warm like no other. Judith did a great job on camera and Julie, thanks for the photos!
I made a relatively quick concept in Photoshop, for the night’s exercise.
After making the armature, I lay out the main forms with clay, starting with the bigger masses and working my way around the character. I’m forever adjusting the pose as I go…I’m still using my sketch as reference. In these shots I’m working on getting the hips better,watching the shift in weight and trying to get a counter balance between the shoulders and hips and get as much of a dynamic pose as i can, despite the fact I’m trying to keep it quite relaxed. Get in there!
I had a short time to work on this fella, so he will be continued this week.
Managed to get more sculpting time in tonight and further roughed out Frankenstein’s main forms. In hinds sight, it might have been better to sculpt direct from Boris himself, and add the ‘prosthetics’ afterwards! He has proven tricky, the jaw is a real gotcha, but he’s slowly… coming out of the clay to say, … “boo!”
It’s been fun. Working in Wed is great, allowing the clay to dry is okay, it can be softened again with water. Various paint brushes are handy to paint in water in some smaller areas, like wrinkle lines. Looking forwards to signing off on the main forms and start detailing alittle.
In the meantime, I need to keep him wet!